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Current Project limits . First Version
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Current Project limits . First Version
File size limit is 10 Mb
Because of it we will have such limits:
Because of it we will have such limits:
- 10 enemies
- 20 armors
- 20 weapons
- 20 additional items(implants)
- 20 usable items (medkits,temp effects)
- 10 ammo types
- 10-15 enemy types
- 20 NPC
- 1 city
- 15 big quests (locations, buildings) I want 10
- 4-10 locations for each building
- No cars
- No sniper rifles
- No big locations
SADoff- Game Programer
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Join date : 2010-09-19
Re: Current Project limits . First Version
Supplementary notes :
Game will have episodes, this will be the first episode ,and it will have the option to export a character to the next episode , after we will have about 10 episodes(10 cities) we will compile them and make 1 big online browser game - only if we make a hit from this first episode
Deadline for the first episode : less than 3 months starting NOW
The first city will have a mixture of feelings between cyberpunk and post apocalyptic
Game will have episodes, this will be the first episode ,and it will have the option to export a character to the next episode , after we will have about 10 episodes(10 cities) we will compile them and make 1 big online browser game - only if we make a hit from this first episode
Deadline for the first episode : less than 3 months starting NOW
The first city will have a mixture of feelings between cyberpunk and post apocalyptic
Ramos- Art and Game Designer
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: Current Project limits . First Version
So if you've got any suggestions/objections say now cause in 2 days ill mail them to Serghey for final implement
Last edited by Ramos on Wed 22 Sep 2010, 10:01 pm; edited 2 times in total
Ramos- Art and Game Designer
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: Current Project limits . First Version
ONE BIG PS:
Im thinking of removing the psi class from the first game episode
Im thinking of removing the psi class from the first game episode
Ramos- Art and Game Designer
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Join date : 2010-09-19
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Re: Current Project limits . First Version
Dont remove it completely. Just dont make it for player. Do it like last boss or just NPC. If last boss then it would erase your memory or some shit (then in next part you wouldnt have your CASH or something.). It would be good to connect things between stories.
Nod_Nod_Nod- Pixel Artist
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Re: Current Project limits . First Version
Yes Nod that was exactly what i was thinking and it will be playable for episode 2
Ramos- Art and Game Designer
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: Current Project limits . First Version
Classes that will remain in the game
Now im working on map templates, if anyone cares to help me check development/map templates/hero templates
Now im working on map templates, if anyone cares to help me check development/map templates/hero templates
Ramos- Art and Game Designer
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Age : 38
Location : Romania
Re: Current Project limits . First Version
Im making the characters for map and converting them to flash
example of 1 enemy(easy punks) something like this :
example of 1 enemy(easy punks) something like this :
Ramos- Art and Game Designer
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: Current Project limits . First Version
SADoff wrote:File size limit is 10 Mb
Because of it we will have such limits:
- 10 enemies
- 20 armors
- 20 weapons
- 20 additional items(implants)
- 20 usable items (medkits,temp effects)
- 10 ammo types
- 10-15 enemy types
- 20 NPC
- 1 city
- 15 big quests (locations, buildings) I want 10
- 4-10 locations for each building
- No cars
- No sniper rifles
- No big locations
can you implement al this in 10Mb ?
Guest- Guest
Re: Current Project limits . First Version
10 enemies its like half or less MB(kinda 100 or 200). 80 items is 126 KB. Somewhere near 326.
20 npc would be 400
Location 4-10 locations each 50 kb max.(if detailed maybe up to 100). This would be MAX 1MB.
Music kinda 4 mb more or less.
As you see the numbers are on our side.
20 npc would be 400
Location 4-10 locations each 50 kb max.(if detailed maybe up to 100). This would be MAX 1MB.
Music kinda 4 mb more or less.
As you see the numbers are on our side.
Nod_Nod_Nod- Pixel Artist
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Join date : 2010-09-19
real size
To tell the truth , current limits of the game will make swf (game) file about 4-5 mb
BUT
We will also need additional space for possible sponsor's screens , sounds and other shit. It will take about 0.5 mb
Music : a couple of themes will take 1-2 mb . I want 3 ... so 3 mb
And sounds ... 1 mb
and additional space for little changes (like version 1.1,1.2)
BUT
We will also need additional space for possible sponsor's screens , sounds and other shit. It will take about 0.5 mb
Music : a couple of themes will take 1-2 mb . I want 3 ... so 3 mb
And sounds ... 1 mb
and additional space for little changes (like version 1.1,1.2)
SADoff- Game Programer
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Join date : 2010-09-19
Re: Current Project limits . First Version
I'm a noob at this: What exactly limits the filesize to 10mb? the software, the host?
KBlack- Posts : 33
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Join date : 2010-09-26
Re: Current Project limits . First Version
The host where we will make the official launch of the game , after that ,our game can have 100mb or no limit and we can implement all cities
- single player versions first launch to make a nice group of fans and commercials for the game or maybe even find some sponsors (limit 10 mb)
- next: going online , no limit whatsoever, huge world for exploration etc
- single player versions first launch to make a nice group of fans and commercials for the game or maybe even find some sponsors (limit 10 mb)
- next: going online , no limit whatsoever, huge world for exploration etc
Ramos- Art and Game Designer
- Posts : 174
Points : 267
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: Current Project limits . First Version
Updated the forum today at the suggestion of Kblack to make no sub-sub forums + added pictures to describe each forum
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
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» General Chat/off topic
» GAME PROGRAMMING UPDATES
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» GAME PROGRAMMING UPDATES
» Alpha demo version 0.1
» Current main task New Inventory
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