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GAME ART UPDATES
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Sam
Nod_Nod_Nod
Ramos
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GAME ART UPDATES
Artists :
- Nod_Nod_Nod : backgrounds , a few map objects , for fun !
- Ramos : everything else
Discuss about art and post art updates and suggestions here.
- Nod_Nod_Nod : backgrounds , a few map objects , for fun !
- Ramos : everything else
Discuss about art and post art updates and suggestions here.
Last edited by Ramos on Fri 22 Oct 2010, 10:00 am; edited 1 time in total
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
Finished map objects templates for corporation buildings , i just hope sergei can program all their attributes, ill mail this to sergei tomorrow in .fla in email
Enjoy, fell free to comment,suggest
Enjoy, fell free to comment,suggest
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
Broken computer looks like turned off computer... Write some ERROR and make 2 kinds of broken computer. With destroyed hardware or destroyed software. Software would have ERROR on screen and hardware would have broken pc screen also... (bullet hole)
Nod_Nod_Nod- Pixel Artist
- Posts : 32
Points : 38
Reputation : 4
Join date : 2010-09-19
Re: GAME ART UPDATES
Destroyed computer in abandoned houses and the junkyard, in corporation- only on/off computer
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
Ive finished templates for the corporation's "the wall" map + i made a short example to have an idea on how the final product should look like:
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
i like them a lot,they look really neat:) especially the colored background
and the hot chick...well,shes too hot for words
great stuff boss
and the hot chick...well,shes too hot for words
great stuff boss
Sam- Admin
- Posts : 31
Points : 35
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Join date : 2010-09-20
Age : 38
Location : Midian
Re: GAME ART UPDATES
Tnx, ive finished the templates for buildings' map, here are some examples on what maps are there going to be in the game :
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
the boxes on the map are not correct, but we can use that
SADoff- Game Programer
- Posts : 19
Points : 27
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Join date : 2010-09-19
Re: GAME ART UPDATES
SPOILER!
Npc interaction hud
- the first bar, where scums are kings
*the text is in test
Npc interaction hud
- the first bar, where scums are kings
*the text is in test
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
Terrific artwork people, I really like where this is going!
Once more, the mood conveyed by those screenshots will help me write a story that fits it well.
Looks like you came up with a lot of map objects, Ramos. Now I feel stupid for not thinking about simple but primordial stuff like cameras earlier.
I'd suggest a PDA-style look for the mission log instead of a paper-like look, to make it look more futuristic and fit with the overall visual style of the inventory.
Once more, the mood conveyed by those screenshots will help me write a story that fits it well.
Looks like you came up with a lot of map objects, Ramos. Now I feel stupid for not thinking about simple but primordial stuff like cameras earlier.
I'd suggest a PDA-style look for the mission log instead of a paper-like look, to make it look more futuristic and fit with the overall visual style of the inventory.
KBlack- Posts : 33
Points : 40
Reputation : 2
Join date : 2010-09-26
Re: GAME ART UPDATES
Ok ill try to give a more screen look for the chatbox
in the meantime ,i finished this, building details will appear only when the mouse is over them
16 locations
in the meantime ,i finished this, building details will appear only when the mouse is over them
16 locations
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
how it works
http://www.swfcabin.com/open/1288629849
SADoff- Game Programer
- Posts : 19
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Join date : 2010-09-19
Re: GAME ART UPDATES
Its starting to get shape
Also a little spoiler, locations from first quest npc background + helicopter for city background
in order of the appearence:
1. Alf`s corner - bar
2. Eazy street
3. Vamal Gate
Also a little spoiler, locations from first quest npc background + helicopter for city background
in order of the appearence:
1. Alf`s corner - bar
2. Eazy street
3. Vamal Gate
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
EMERGENCY !!!
Today i must send these templates and make the final street map for the game,it
means street map light easy
So fast shoot suggestions now if any
Today i must send these templates and make the final street map for the game,it
means street map light easy
So fast shoot suggestions now if any
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
the forum is dead ... what do u want to see here? The only one who reads this apart from me and kblack is the google robot . He is watching u....
SADoff- Game Programer
- Posts : 19
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Join date : 2010-09-19
Re: GAME ART UPDATES
))))))))))))))
ok i got the point
ok i got the point
Ramos- Art and Game Designer
- Posts : 174
Points : 267
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
hey SADoff im reading every post &im trying to help,even though im not an expert. also,im not the google robot either....
nice job,boss,as always.vibrant colors and interesting details.we are very close to the final goal,i can smell it.you are really good at this!
nice job,boss,as always.vibrant colors and interesting details.we are very close to the final goal,i can smell it.you are really good at this!
Sam- Admin
- Posts : 31
Points : 35
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Join date : 2010-09-20
Age : 38
Location : Midian
Re: GAME ART UPDATES
Added some templates + char to see how it will look on the map
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
Many of updates we had we did not post here cause well nobody talks so our project mostly resumes to me,Sadoff and kblack chatting on msn (in terms of game making not forum administration) but now we've got a manager so .....
Here is skilldex
Here is skilldex
Ramos- Art and Game Designer
- Posts : 174
Points : 267
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Join date : 2010-09-19
Age : 38
Location : Romania
Re: GAME ART UPDATES
SADoff wrote:the forum is dead ... what do u want to see here? The only one who read this apart from me and kblack is the google robot . He is watching u....
Not for much longer.
Re: GAME ART UPDATES
i think the game will be better if its made by a small group. strength comes from quality not quantity
Sam- Admin
- Posts : 31
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Join date : 2010-09-20
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Re: GAME ART UPDATES
Sam wrote:i think the game will be better if its made by a small group. strength comes from quality not quantity
I agree.
Re: GAME ART UPDATES
Looks great, I was scared the only stats were tho ones I had seen in the inventory. Now the fun part would be seeing how they'll combine for this or that feature. Ghost would probably have to do with magic in this game, that is Psychic powers, but it sounds like it also had to do with cybercombat and stuff. Rock on!
Decatonkeil- Posts : 16
Points : 18
Reputation : 0
Join date : 2010-10-06
Age : 35
Re: GAME ART UPDATES
Aye, the 3 special skills will be different for all classes, the ones in the picture above are the 3 special skills for samurai class
And unfortunately we wont have psi(mage) in the first episode
Dodge - chance of evading close combat attacks
Ghost - chance of evading ranged attacks
And unfortunately we wont have psi(mage) in the first episode
Dodge - chance of evading close combat attacks
Ghost - chance of evading ranged attacks
Ramos- Art and Game Designer
- Posts : 174
Points : 267
Reputation : 14
Join date : 2010-09-19
Age : 38
Location : Romania
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Similar topics
» GAME PROGRAMMING UPDATES
» GAME TEXT UPDATES
» GAME SOUND UPDATES
» The Game Abandon tomorrow
» General Chat/off topic
» GAME TEXT UPDATES
» GAME SOUND UPDATES
» The Game Abandon tomorrow
» General Chat/off topic
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